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This document defines the necessary tools for establishing multi-party chat sessions, or chat rooms, using MSRP. Note that other groups may also distribute working documents as Internet-Drafts. Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or to cite them other than as "work in progress. All rights reserved. Please review these documents carefully, as goom describe your rights and restrictions paety respect Niemi, et al.
This document defines the necessary tools for establishing multi-party chat sessions, or chat rooms, using MSRP.
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Note that other groups may also distribute working documents as Internet-Drafts. Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or to cite them other than as "work in progress. All rights reserved. Please review these documents carefully, as they describe your rights and restrictions with respect Niemi, et al.
Without obtaining party chat room adequate from the person s controlling the copyright in such materials, this document may not be modified outside the IETF Standards Process, and derivative works of it may not be created outside the IETF Standards Process, except to format it for publication as an RFC or to translate it into languages other than English. Niemi, et al. Motivations and Requirements. Overview of Operation.
Third-party app: live chat room
Policy Attributes of the Chat Room. Creating, ing, and Deleting a Chat Room. Creating a Chat Room. ing a Parrty Room. Deleting a Chat Room. Sending and Receiving Instant Messages. Regular Messages.
Private Messages. MSRP reports and responses.
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Congestion Avoidance. Using Nicknames within a Chat Room. Modifying a Nickname. Removing a Nickname. Nicknames in Conference Event Packages.
The SDP 'chatroom' attribute. ing a chat room. Setting up a nickname. Sending a regular message to the chat room.
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Sending a private message to a participant. Chunked private message. Nickname in a conference information document. IANA Considerations. New SDP Attribute.
Security Considerations. Normative References. Informative References. In another application of SIP, a user agent can in a multi-party conversation called a conference that is hosted by a specialized user agent called a focus [ Rroom ]. Such a conference can naturally involve MSRP sessions. It is the responsibility of an entity handling the media to relay instant messages received from one participant to the rest of the participants party chat room the conference.
Several such systems already exist in the Internet. Participants in a chat room can chhat identified with a pseudonym or nickname, and decide whether their real identifier is disclosed to other participants.
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Participants can also use a rich set of features such as the ability to send private instant messages to other participants. Similar conferences supporting chat rooms are already available today. Specifying equivalent functionality for MSRP-based systems eases interworking between these systems. This document defines requirements, conventions, and extensions for providing private messages and nickname management in centralized chat rooms with MSRP.
Participants in a chat room can be identified by a pseudonym, and decide if their real identifier is disclosed to other participants. Should requirements arise, future mechanisms for providing similar functionality in generic conferences might be developed, for example, where the media is not only restricted to MSRP. The mechanisms described in this document provide a future compatible short-term solution for MSRP centralized chat rooms.
In addition to that terminology, we introduce some new terms: Nickname: a pseudonym or descriptive name associated to a participant. See Section 7 for details. Multi-party chat: an instance of a tightly coupled conference, in which the media exchanged between the participants consist of MSRP based instant messages. Also known as a chat room. Chat Room: a synonym for a multi-party chat. Sender: the chat room participant who originally created an instant message and sent it to the chat room server for further delivery.
Recipient: the destination chat room participant s. The MSRP switch has a similar role to a conference mixer with the exception that the MSRP switch does not actually "mix" together different input media streams; it merely relays the messages between chat room participants. Private Party chat room Message: an instant message sent in a chat room intended for a single participant. A private IM is usually rendered distinctly from the rest of the IMs, indicating that the message was a private communication.
The allocation of such a URI is out of scope of this specification. An anonymous URI must be valid for the length of the chat room session and will be utilized by the MSRP switch to forward messages to and from anonymous participants. Privacy and anonymity are discussed in greater Niemi, et al. Conference Event Package: a notification mechanism that allows conference participants to learn conference information including roster and state changes in a conference.
Identifier: a string used to recognize or establish as being a particular user. To log in: to enter identifying data, as a name or password, into a chat room, so as to be able to do work with the chat room.
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Motivations and Requirements Although conference frameworks describing many types of conferencing applications already exist, such as the Framework for Centralized Conferencing [ RFC ] and the SIP Conferencing Framework [ RFC ], the exact details of session-based instant messaging conferences chat rooms are not well-defined at the moment. To allow interoperable chat implementations, for both conference- aware, and conference-unaware user agents, certain conventions for MSRP chat rooms need to be defined.
It also partyy beneficial to provide a set of features that party chat room the partu multi-party MSRP in order to be able to create systems that have functionality on par with existing chat systems, as well as enable building interworking gateways to these existing chat systems.
We define the following requirements: REQ A basic requirement is the existence of a chat room, where participants can and leave the chat room and get instant messages exchanged to the rest of the participants. REQ A recipient of an instant message in a chat room must be able to determine the identifier of the sender of the message.
Note that the actual identifier depends foom the one which was used by the sender when they ed the chat room. REQ A recipient of an instant message in a chat room must paryy able to determine the identifier of the recipient of received messages. For instance, the recipient of the message might be the entire chat room or a single participant i.
Note that the actual identifier may depend Niemi, et al.
REQ It must be possible to send a message to a single participant within the chat room i. REQ A party chat room room participant may have a nickname or pseudonym associated with their real paety. REQ It must be possible for a participant to change their nickname during the progress of the chat room session. REQ It must be possible that a participant is only known by an anonymous identifier and not their real identifier to the rest of the chat room.
REQ It must be possible for chat room participants to learn the chat room capabilities described in this document. Overview of ;arty Before a chat room can be entered, paty must be created. Users wishing to host a chat room themselves can of course do just that; their User Agent UA simply morphs from an ordinary UA into a special purpose one called a Focus UA.
Another, commonly used setup is one where a dedicated node in the network functions as a Focus UA. The conference focus processes the invitations, and as such, maintains SIP dialogs with each participant. In a multi- party chat, party chat room chat room, MSRP is one of the established media streams. This is illustrated in Figure 1 Niemi, et al. However, unlike a conference mixer, the MSRP switch merely forwards messages between participants but doesn't actually mix the streams in any way.
The system is illustrated in Figure 2. For example, participants can learn about other participants' identifiers, including their nicknames. A participant can also send a private instant message addressed to a participant whose identifier has been learned, e. This specification supports the sending of private messages to one and only one recipient.
However, Niemi, et al. This is achieved by a new 'chatroom' attribute in SDP please refer to Section 8 for a detailed description. It is assumed that an MSRP session is mapped to a chat room. In the case of chat rooms, since they are a specialized type party chat room conferences, the notion of a Conference Policy exists and it is sometimes extended with new chat-specific rules. This section lists all the Conference Policy attributes used by the present document and refers to sections in the document where the usage of these attributes are described in greater detail.
Nicknames: Whether the chat room accepts users to be recognized with a nickname. See Section 7Section 7. Also, the scope of uniqueness of the nickname: the chat room conference instancea real or domain, a server, etc. Nickname quarantine: Pary quarantine to be party chat room to a nickname once it is not currently in use e.
This allows the Niemi, et al.